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Dejan Backovic
Dejan Backovic
VFX & Technical Artist / 3D Generalist
Niš, Serbia

Summary

I am 3d artist that focuses on development of game assets - hard surface, props & environments

Skills

Facial Rigging & AnimationCharacter AnimationRiggingLow-poly ModelingHigh-poly Modeling3D Animation3D ModelingDigital SculptingCharacter ModelingTexturingCharacter Design

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
After Effects
After Effects
Marmoset Toolbag
Marmoset Toolbag
3DCoat
3DCoat
xNormal
xNormal
CrazyBump
CrazyBump
Unreal Engine
Unreal Engine
Unity
Unity

Reel

Productions

    • Video Game
      RAID: World War II
    • Year
      2017
    • Role
      3D Artist - Hard surface & props, Texture Artist
    • Company
      LGL - Lion Game Lion

Experience

  • 3D Artist at Qube 3D
    Belgrade, Serbia
    April 2016 - September 2017

  • 3D Artist, Rigger & Animator at Freelancer
    Nis, Serbia
    September 2014 - Present

  • Senior 3D Artist & Animator at Media4 3D Artwork & Design Studio
    Nis, Serbia
    January 2014 - July 2014

  • 3D Artist, Rigger & Animator at Webelinx Mobile Developent
    Nis, Serbia
    November 2012 - December 2013

  • 3D Modeler & Texture Artist at Media4 3d Artwork & Design Studio
    Nis, Serbia
    April 2006 - May 2012