Website powered by

Orc Brute - Low Poly Game Character

This is a game character model I worked on recently. Nature of the game required very low poly count values, therefore character has 2356 polygons, his axe has 410. Textures resolution is 2048x2048 and they are symmetrical.

Initially sculpted and painted in zBrush 4r7, textures baked via xNormals, edited & composited in Photoshop. Low poly modeled and retopologized in 3ds max and Maya, uvw mapped in 3ds max and 3d coat and finally imported in Unity game engine and Marmoset Toolbag 2 for presentation.